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Card Tier List

Cannon Cart
Tier List · July 2026 Mid-Season

Clash Royale Card Tier List — July 2026 Mid-Season

By the RoyaleTracker Team@RoyaleTrackerGGUpdated July 15, 2026

115 normal cards ranked by real win rate from millions of ladder battles, not opinion. The two most-used cards in the entire game are both just average, and the actual best performer is barely played at all.

Category

Normal Cards

Cards Tracked

115

Baseline Win Rate

49.67%

Top Tier

S · 56% WR

TL;DR

Cannon Cart posts the highest win rate of any normal card this patch at 56%, despite only 4% usage, the single best performer in the whole 115-card ranking. The Log and Arrows, the two most-played cards in the entire game at 27% and 26% usage, both sit at exactly average, C-tier, 49% win rate. Ronin, the newest card in Clash Royale, has exploded in usage (+13.9, the largest usage swing of any card tracked) but is currently the worst-performing new-card debut in recent memory, D-tier at 45% and still falling.

How This Tier List Works

Every card here needs a minimum usage rate to qualify. Of the 126 tracked normal-category entries, 4 are tower troops (Tower Princess, Dagger Duchess, Royal Chef, Cannoneer) excluded entirely since they're a single mandatory pick tied to your king tower, not a card you choose to run in your 8-card deck. Tower Princess alone is used in 92% of matches and shows the largest CWR gap in the whole dataset, exactly the kind of distortion that exclusion is meant to prevent.

Of the remaining 122, 7 more (Royal Giant, Electro Dragon, Mortar, Goblin Giant, Rune Giant, Goblin Machine, Barbarian Hut) fell under the usage floor this patch and are excluded as insufficient data, leaving 115 cards ranked below.

Tiers are set relative to the category average, currently 49.67% win rate, not fixed numbers. Each tier is a band around that average:

S · +2 or more
A · +0.5 to +2
B · within ±0.5
C · -0.5 to -2
D · -2 or more

We also track Clean Win Rate (CWR), a card's win rate specifically against decks that don't run that same card. It strips out any inflation from mirror matchups. This patch, CWR tracks within a point of regular win rate across nearly every normal card, so it's shown as a reference stat rather than a separate ranking signal.

S Tier Cards

S
Cannon Cart

Cannon Cart

56%
Zappies

Zappies

54%
Rascals

Rascals

54%
Bowler

Bowler

54%
Lava Hound

Lava Hound

54%
Barbarian Barrel

Barbarian Barrel

53%
Skeleton Dragons

Skeleton Dragons

53%
Hunter

Hunter

53%
Heal Spirit

Heal Spirit

53%
Three Musketeers

Three Musketeers

53%
Tornado

Tornado

52%
Minions

Minions

52%
Freeze

Freeze

52%
Graveyard

Graveyard

52%
Golem

Golem

52%
Ice Wizard

Ice Wizard

52%
Flying Machine

Flying Machine

52%
Elixir Collector

Elixir Collector

52%
Archer Queen

Archer Queen

52%
Fisherman

Fisherman

52%
Tombstone

Tombstone

52%
X-Bow

X-Bow

52%
Electro Giant

Electro Giant

52%
Ice Golem

Ice Golem

52%
Royal Hogs

Royal Hogs

52%
Spirit Empress

Spirit Empress

52%
Phoenix

Phoenix

52%
Goblinstein

Goblinstein

52%

Cannon Cart is the standout of the entire ranking, not just this tier. At 56% win rate it's the single highest of any card across all 115 Normal Cards tracked, and it's doing it at just 4% usage, most of the ladder isn't even playing it. Barbarian Barrel is the tier's true meta staple by contrast, the highest-usage card here at 16% (next closest is Tornado at 13%) while still winning at 53%, proof it's genuinely strong rather than just spammed out of habit.

A Tier Cards

A
Fireball

Fireball

51%
Skeletons

Skeletons

51%
Electro Spirit

Electro Spirit

51%
Earthquake

Earthquake

51%
Bandit

Bandit

51%
Vines

Vines

51%
Night Witch

Night Witch

51%
Giant Skeleton

Giant Skeleton

51%
Mother Witch

Mother Witch

51%
Mighty Miner

Mighty Miner

51%
Bomb Tower

Bomb Tower

51%
Bomber

Bomber

51%
Dark Prince

Dark Prince

51%
Balloon

Balloon

51%
Skeleton King

Skeleton King

51%
Giant Snowball

Giant Snowball

51%
Royal Ghost

Royal Ghost

51%
Battle Healer

Battle Healer

51%
Giant

Giant

51%
Goblin Demolisher

Goblin Demolisher

51%
Goblin Cage

Goblin Cage

51%

Fireball is the tier's headline card: 25% usage, the third-highest of any card in the entire game behind only The Log and Arrows, while still posting an above-average 51% win rate. That combination, extremely popular and actually good, is rare in this dataset and makes Fireball the closest thing to a true must-include in the Normal Cards category. Bandit is the one to watch in the other direction, usage down 1.8 points this patch (the steepest drop in the tier) while its win rate has barely moved, a card quietly falling out of favor despite still performing when picked.

B Tier Cards

B
Lightning

Lightning

50%
Electro Wizard

Electro Wizard

50%
Poison

Poison

50%
Miner

Miner

50%
Golden Knight

Golden Knight

50%
Fire Spirit

Fire Spirit

50%
Guards

Guards

50%
Sparky

Sparky

50%
Lumberjack

Lumberjack

50%
Berserker

Berserker

50%
Baby Dragon

Baby Dragon

50%
Goblin Hut

Goblin Hut

50%
Royal Recruits

Royal Recruits

50%
Mega Minion

Mega Minion

50%
Suspicious Bush

Suspicious Bush

50%
Void

Void

50%

Lightning is the tier's most-used card at 11% and climbing (usage up a full point this patch) without any matching improvement in win rate, popularity growing faster than performance. Electro Wizard is the opposite story, falling in both win rate and usage at once, a card sliding out of the meta rather than settling into it.

C and D Tier Cards

C
The Log

The Log

49%
Arrows

Arrows

49%
Ice Spirit

Ice Spirit

49%
Zap

Zap

49%
Goblin Gang

Goblin Gang

49%
Rocket

Rocket

49%
Inferno Tower

Inferno Tower

49%
Princess

Princess

49%
Rage

Rage

49%
Royal Delivery

Royal Delivery

49%
Wall Breakers

Wall Breakers

49%
P.E.K.K.A

P.E.K.K.A

49%
Knight

Knight

49%
Ram Rider

Ram Rider

49%
Musketeer

Musketeer

49%
Monk

Monk

49%
Goblin Curse

Goblin Curse

49%
Barbarians

Barbarians

49%
Hog Rider

Hog Rider

48%
Dart Goblin

Dart Goblin

48%
Cannon

Cannon

48%
Mini P.E.K.K.A

Mini P.E.K.K.A

48%
Prince

Prince

48%
Elixir Golem

Elixir Golem

48%
Inferno Dragon

Inferno Dragon

48%
Elite Barbarians

Elite Barbarians

48%
Goblins

Goblins

48%
Spear Goblins

Spear Goblins

48%
Goblin Drill

Goblin Drill

48%
Furnace

Furnace

48%
Battle Ram

Battle Ram

48%
D
Bats

Bats

47%
Skeleton Army

Skeleton Army

47%
Clone

Clone

47%
Magic Archer

Magic Archer

47%
Little Prince

Little Prince

47%
Tesla

Tesla

46%
Mega Knight

Mega Knight

46%
Minion Horde

Minion Horde

46%
Archers

Archers

46%
Ronin

Ronin

45%
Goblin Barrel

Goblin Barrel

45%
Firecracker

Firecracker

45%
Valkyrie

Valkyrie

45%
Boss Bandit

Boss Bandit

45%
Skeleton Barrel

Skeleton Barrel

45%
Executioner

Executioner

45%
Witch

Witch

43%
Wizard

Wizard

43%
Mirror

Mirror

42%

This is the most important section in the whole list. The Log (27% usage) and Arrows (26%) are the two most-played cards in all of Clash Royale, and both are sitting at exactly 49% win rate, C-tier. Hog Rider isn't far behind at 18% usage, also C-tier at 48%. Three of the most common cards in the game are, right now, just average or slightly below.

Ronin is the card to watch at the bottom. It's brand new, and usage has jumped 13.9 points this patch alone, by far the largest swing of any card tracked, but its win rate has fallen 2.6 points to 45%, D-tier. A lot of players are trying it out and it isn't working yet, worth revisiting once the sample matures.

Mirror is the single worst performer in the entire 115-card ranking at 42% win rate, down 3.1 points this patch, the steepest drop of any card tracked. If Mirror is sitting in your deck for the value, the data says it isn't paying off right now.

Sleeper Picks Worth Trying

A few cards are quietly performing well without the usage numbers to match, meaning most of the ladder hasn't caught on yet.

Giant

Giant

A · 51%
Goblin Demolisher

Goblin Demolisher

A · 51%
Goblin Cage

Goblin Cage

A · 51%

Want to see exactly which decks are getting the most out of these cards? Browse current meta decks ranked by real win rate, or check the specific deck pages for cards covered in this list, including Hog Cycle and Log Bait.

Should You Trust a Card's Win Rate Alone?

Win rate is the best single signal available, but it's not the whole picture. A card's win rate reflects the decks it's typically played in as much as the card itself. A card sitting in B or C tier isn't necessarily bad, it might just need a better deck built around it.

If you want a second opinion on a deck built around any card on this list, run it through our free deck rater for a full breakdown of win condition, elixir curve, and synergy.

Frequently Asked Questions

What is the best normal card in Clash Royale right now?

Cannon Cart posts the highest win rate of any tracked normal card this patch at 56%, S-tier, despite modest 4% usage. It’s the single best-performing card in the entire 115-card Normal Cards ranking.

Are The Log and Arrows still good cards?

Both sit at C-tier with a 49% win rate this patch, despite being the two most-used cards in the entire game at 27% and 26% usage. They’re both popular staples, not currently above-average performers.

How is this card tier list calculated?

Each card is ranked by real win rate from tracked ladder battles, then placed into a tier based on how far its win rate sits from the average across all qualifying normal cards that patch, currently 49.67%. Tiers are relative, not fixed thresholds.

Why aren’t tower troops like Tower Princess included in this tier list?

Tower troops (Tower Princess, Dagger Duchess, Royal Chef, Cannoneer) are a single mandatory pick tied to your king tower, not an optional card you choose to run in your 8-card deck, so comparing their stats against normal cards would distort both. Tower Princess alone is used in 92% of matches, which would otherwise skew the whole ranking.

How often is this card tier list updated?

This list is updated at each mid-season point and after major balance patches, using the same win rate and usage data that powers the rest of RoyaleTracker.

The headline from this patch is simple: the game's most-used cards, The Log, Arrows, and Hog Rider, are all merely average right now, while the actual best performer, Cannon Cart, is barely played. Popularity and power keep splitting apart across every category we track. This tier list updates every mid-season and after every balance patch using the same methodology, so bookmark this page rather than a static list. Browse the full card database for live win rates on every card.

View Live Card Stats →