Player
Clan
Guide / Deck / Card
Discover the best Clash Royale decks for Hog Mountain (Arena 10), covering the 3,000-3,400 trophy range. Curated decks for beginners climbing the ladder.

Beginner friendly

4 unique decks
Hand-picked recommended decks
#1
Recommended deck · Hog Mountain

Hog Rider

Goblin Barrel

Musketeer

Skeleton Army

Fire Spirit

Inferno Tower

Fireball

Zap
Avg Elixir

3.3
Cycle

9.0
Why this deck works
Inferno Tower melts any large tank your opponent sends, essential at 2600-3000 trophies where Giants and Royal Giants become common. Goblin Barrel and Hog Rider pressure two lanes at once. Fire Spirit and Skeleton Army bait opponents into wasting their Arrows or Zap on defence, leaving the Barrel uncontested on the next push.
#2
Recommended deck · Hog Mountain

Hog Rider

Knight

Musketeer

Skeletons

Ice Spirit

Cannon

Fireball

Zap
Avg Elixir

2.8
Cycle

7.0
Why this deck works
This deck chips the tower across many small attacks rather than one big push. Ice Spirit and Skeletons get you back to Hog Rider every few seconds. Musketeer handles flying units and tanks on defence. Cannon pulls ground attackers; Zap resets Inferno Towers before they lock your Hog down for too long.
#3
Recommended deck · Hog Mountain

Goblin Barrel

Mini P.E.K.K.A

Prince

Valkyrie

Wizard

Witch

Baby Dragon

Skeleton Army
Avg Elixir

4.1
Cycle

14.0
Why this deck works
At this trophy range, Prince's charge damage really punishes opponents who deploy their counters a moment too late. Use Goblin Barrel to force out their Arrows first, then push with Prince while they have no answer. Witch and Wizard hold the middle and cover air threats; Skeleton Army stalls any isolated unit threatening your tower.
#4
Recommended deck · Hog Mountain

Archers

X-Bow

Knight

Skeletons

Electro Spirit

Tesla

Fireball

Barbarian Barrel
Avg Elixir

3.0
Cycle

7.0
Why this deck works
X-Bow is a building that targets the enemy tower from range. Your job is just to protect it once placed. Evolved Archers chain their shots between nearby attackers, defending it far more efficiently than normal. Skeletons and Electro Spirit cycle you back to X-Bow quickly. Fireball clears defenders; Barbarian Barrel sweeps swarms at 2600-3000 trophies.
Trophy Range
What trophies do you need for Arena 10?
Hog Mountain covers 3,000 to 3,400 trophies. Key unlocks here include Miner, Princess, Bomb Tower, and Fire Spirit. Princess is uniquely efficient. She deals constant damage for just three elixir without ever crossing into danger, chipping the tower from behind the river where most troops cannot reach her.
Best Decks
What decks work best in Arena 10?
X-Bow siege with Evolved Archers is a strong option that starts becoming viable here. Miner plus Balloon is a reliable air attack: Ice Golem tanks for Balloon while Miner distracts the defensive building. Spell Bait starts appearing, with Princess, Goblin Barrel, and Dart Goblin combined forcing opponents to use multiple different spells.
How to Climb
How do I climb out of Arena 10?
Chip the tower down with repeated small attacks rather than relying on one large push. At 3,000 to 3,400 trophies, opponents defend consistently enough that big pushes are often stopped. Steady pressure over many cycles is more effective. Wear the tower to low health, then finish with a spell or Miner in the final minute.
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