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Clan
Guide / Deck / Card
Best Chaos Sudden Death Decks
Best Chaos Sudden Death decks, ranked by real win rate from live battles. Chaos Sudden Death is the C.H.A.O.S format where you bring your own deck from a 51 card pool and the first crown ends the match. Modifier win rates are ranked below the decks.
Chaos Sudden Death is live
Chaos Sudden Death is the C.H.A.O.S format where the first crown ends the match. You bring your own deck, built from a restricted pool of 51 cards with no Evolutions and no Heroes, and every battle deals each player a fresh set of random card modifiers. The decks below are ranked from live battles, and the modifier win rates further down show which abilities are winning the tower race.
67,977 battles
8 unique decks
Latest data from today
#1
55.8% win rate · 312 battles

Night Witch

Skeleton Barrel

Electro Spirit

Suspicious Bush

Fireball

The Log

Barbarian Barrel

Heal Spirit
Win Rate
55.8%
Wins
174
Losses
138
Avg Elixir
2.4
Cycle
6.0
W/L Ratio
1.3
Battles
312
Usage
0.23%
Loss Rate
44.2%
#2
52.3% win rate · 199 battles

Knight

Hunter

Electro Spirit

Suspicious Bush

Fireball

Zap

The Log

Barbarian Barrel
Win Rate
52.3%
Wins
104
Losses
95
Avg Elixir
2.5
Cycle
7.0
W/L Ratio
1.1
Battles
199
Usage
0.15%
Loss Rate
47.7%
#3
52.7% win rate · 110 battles

Knight

Electro Spirit

Suspicious Bush

Berserker

Zap

The Log

Barbarian Barrel

Heal Spirit
Win Rate
52.7%
Wins
58
Losses
52
Avg Elixir
1.9
Cycle
6.0
W/L Ratio
1.1
Battles
110
Usage
0.08%
Loss Rate
47.3%
#4
50.5% win rate · 103 battles

Electro Spirit

Suspicious Bush

Berserker

Fireball

Zap

The Log

Barbarian Barrel

Heal Spirit
Win Rate
50.5%
Wins
52
Losses
51
Avg Elixir
2.0
Cycle
6.0
W/L Ratio
1.0
Battles
103
Usage
0.08%
Loss Rate
49.5%
#5
47.6% win rate · 126 battles

Night Witch

Electro Spirit

Suspicious Bush

Berserker

Zap

The Log

Barbarian Barrel

Heal Spirit
Win Rate
47.6%
Wins
60
Losses
66
Avg Elixir
2.0
Cycle
6.0
W/L Ratio
0.9
Battles
126
Usage
0.09%
Loss Rate
52.4%
#6
45.1% win rate · 173 battles

Electro Spirit

Suspicious Bush

Berserker

Arrows

Zap

The Log

Barbarian Barrel

Heal Spirit
Win Rate
45.1%
Wins
78
Losses
95
Avg Elixir
1.9
Cycle
6.0
W/L Ratio
0.8
Battles
173
Usage
0.13%
Loss Rate
54.9%
#7
35.9% win rate · 471 battles

Electro Spirit

Suspicious Bush

Berserker

Rage

Zap

The Log

Barbarian Barrel

Heal Spirit
Win Rate
35.9%
Wins
169
Losses
302
Avg Elixir
1.8
Cycle
6.0
W/L Ratio
0.6
Battles
471
Usage
0.35%
Loss Rate
64.1%
#8
34.6% win rate · 107 battles

Night Witch

Electro Spirit

Suspicious Bush

Fireball

Zap

The Log

Barbarian Barrel

Heal Spirit
Win Rate
34.6%
Wins
37
Losses
70
Avg Elixir
2.3
Cycle
6.0
W/L Ratio
0.5
Battles
107
Usage
0.08%
Loss Rate
65.4%
Every battle deals each player a fresh set of random card modifiers, so which ones you get matters as much as your deck. This table ranks them by uplift: among decks running the card, the win rate with the modifier minus the win rate without it, so the card's own strength cancels out of the comparison. Win rate is the raw number for everyone holding the modifier.
From 110,848 tracked player battles. Level chips show each version's own win rate and sample; hover a chip for the ability.
1
Royal Hogs
+14.3
Uplift
58.5%
Win rate
10,865
Battles
2
Skeleton Barrel
+8.4
Uplift
56.9%
Win rate
11,726
Battles
3
Giant
+7
Uplift
53.6%
Win rate
3,535
Battles
4
Knight
+4.5
Uplift
54.4%
Win rate
10,485
Battles
5
Graveyard
+4
Uplift
48.7%
Win rate
4,770
Battles
6
X-Bow
+3.8
Uplift
49.3%
Win rate
2,920
Battles
7
Suspicious Bush
+3.2
Uplift
53.5%
Win rate
10,618
Battles
8
Musketeer
+3.1
Uplift
53.2%
Win rate
4,717
Battles
9
Mega Knight
+2.2
Uplift
51.1%
Win rate
13,710
Battles
10
Skeleton Army
+2.1
Uplift
52.5%
Win rate
19,671
Battles
11
Three Musketeers
+2.1
Uplift
49.6%
Win rate
780
Battles
12
Mortar
+2.1
Uplift
47.6%
Win rate
1,225
Battles
13
Ronin
+1.8
Uplift
52.3%
Win rate
6,485
Battles
14
Inferno Dragon
+1.7
Uplift
49.3%
Win rate
3,824
Battles
15
Royal Giant
+1.4
Uplift
46.9%
Win rate
1,348
Battles
16
Rascals
+1.2
Uplift
49.6%
Win rate
1,870
Battles
17
The Log
+0.8
Uplift
52%
Win rate
7,377
Battles
18
Berserker
+0.8
Uplift
51.1%
Win rate
5,759
Battles
19
P.E.K.K.A
+0.8
Uplift
49.2%
Win rate
6,026
Battles
20
Barbarian Barrel
+0.1
Uplift
50.9%
Win rate
11,522
Battles
21
Axe Man
Chaos unit0
Uplift
50%
Win rate
8,542
Battles
22
Electro Wizard
-0.5
Uplift
50.1%
Win rate
5,392
Battles
23
Baby Dragon
-0.5
Uplift
49.6%
Win rate
5,761
Battles
24
Mini Sparkys
Chaos unit-0.7
Uplift
49.3%
Win rate
1,986
Battles
25
Lava Hound
-0.9
Uplift
44.3%
Win rate
977
Battles
26
Fireball
-1
Uplift
51%
Win rate
14,873
Battles
27
Giant Buffer
Chaos unit-1
Uplift
49.1%
Win rate
952
Battles
28
Elixir Golem
-1.1
Uplift
44.5%
Win rate
3,097
Battles
29
Tesla
-1.7
Uplift
49.7%
Win rate
5,539
Battles
30
Princess
-1.7
Uplift
48.7%
Win rate
5,252
Battles
31
Firecracker
-1.8
Uplift
50%
Win rate
10,644
Battles
32
Wizard
-1.9
Uplift
48.2%
Win rate
11,061
Battles
33
Witch
-2.4
Uplift
48.2%
Win rate
11,790
Battles
34
Ram Rider
-2.5
Uplift
46.7%
Win rate
2,018
Battles
35
Dark Witch
Chaos unit-2.6
Uplift
47.6%
Win rate
8,274
Battles
36
Poison
-2.8
Uplift
49.1%
Win rate
4,599
Battles
37
Arrows
-3
Uplift
49.1%
Win rate
8,016
Battles
38
Assassin
Chaos unit-3.2
Uplift
46.9%
Win rate
5,364
Battles
39
Zap
-3.3
Uplift
47.9%
Win rate
5,146
Battles
40
Rocket
-3.3
Uplift
44.5%
Win rate
2,265
Battles
41
Mother Witch
-3.7
Uplift
47.3%
Win rate
8,434
Battles
42
Electro Spirit
-4.2
Uplift
46.6%
Win rate
3,516
Battles
43
Inferno Tower
-4.4
Uplift
46.6%
Win rate
2,133
Battles
44
Rage
-4.8
Uplift
44.8%
Win rate
1,565
Battles
45
Angry Barbarians
Chaos unit-4.9
Uplift
45.4%
Win rate
5,186
Battles
46
Heal Spirit
-5.4
Uplift
46.6%
Win rate
2,206
Battles
47
Ice Wizard
-5.7
Uplift
45%
Win rate
1,909
Battles
48
Valkyrie
-5.8
Uplift
44.3%
Win rate
7,862
Battles
49
Hunter
-6.7
Uplift
45.4%
Win rate
3,402
Battles
50
Dark Prince
-7.1
Uplift
44.3%
Win rate
1,654
Battles
51
Dart Goblin
–
Uplift
47.9%
Win rate
766
Battles
Decks are ordered by the Wilson score lower bound of their win rate at 95% confidence, not by raw win rate, so a short lucky run cannot outrank a deck with a real record. A battle floor is applied on top and relaxed one step at a time (1000, 500, 250, 100, 25, then no floor) until at least 6 decks qualify. Chaos Sudden Death runs for a few days at a time, so expect smaller samples here than on the permanent modes. Any deck under 5,000 battles is still an early read: the ordering is sound, but individual win rates will move as more games land.