Player
Clan
Guide / Deck / Card
Discover the best Clash Royale decks for Builder's Workshop (Arena 5), covering the 1,300-1,600 trophy range. Curated decks for beginners climbing the ladder.

Beginner friendly

5 unique decks
Hand-picked recommended decks
#1
Recommended deck · Builder's Workshop

Giant

Witch

Knight

Archers

Goblins

Minions

Skeletons

Skeleton Army
Avg Elixir

3.1
Cycle

9.0
Why this deck works
Witch continuously spawns Skeletons that swarm and stall ground attackers while dealing steady damage. Place Giant in the back, wait for it to reach the river, then drop Witch behind it. No spells, so use Skeleton Army on defence to stall counter-pushes while your Giant is still crossing toward their tower.
#2
Recommended deck · Builder's Workshop

Hog Rider

Valkyrie

Knight

Archers

Goblins

Minions

Skeletons

Skeleton Army
Avg Elixir

2.9
Cycle

9.0
Why this deck works
Hog Rider runs past all troops and only targets buildings and towers. Send it when your opponent just spent elixir on something else. Drop Valkyrie alongside to clear any swarm they place to block the Hog. Skeleton Army stalls large counter-pushes your opponent tries while you are cycling back at 1300-1600 trophies.
#3
Recommended deck · Builder's Workshop

Giant

Mini P.E.K.K.A

Valkyrie

Musketeer

Minions

Archers

Fireball

Arrows
Avg Elixir

3.8
Cycle

13.0
Why this deck works
Valkyrie and Mini P.E.K.K.A give this Giant push strong ground clearing and single-target burst all at once. Valkyrie handles swarms so you can save Fireball for tower damage combined with hitting defenders. Arrows covers air threats like Minions. A balanced, beginner-friendly Giant push well suited to 1300-1600 trophies.
#4
Recommended deck · Builder's Workshop

Hog Rider

Mini P.E.K.K.A

Valkyrie

Knight

Wizard

Musketeer

Barbarians

Fireball
Avg Elixir

4.1
Cycle

15.0
Why this deck works
Hog Rider plus Wizard is a strong combo. Wizard's splash clears any swarm your opponent drops to block the Hog. Barbarians act as your main defensive card, able to stop tanks and large pushes efficiently for their cost. Use Valkyrie to defend, then push with Hog Rider while your opponent has no elixir to counter at 1300-1600 trophies.
#5
Recommended deck · Builder's Workshop

Battle Ram

Mini P.E.K.K.A

Valkyrie

Knight

Wizard

Musketeer

Barbarians

Fireball
Avg Elixir

4.1
Cycle

15.0
Why this deck works
Same deck concept as Arena 4 but opponents here have stronger defences and more varied counters. Battle Ram plus Mini P.E.K.K.A applies fast pressure while Wizard clears whatever they drop. Barbarians remain your strongest defensive card, drop them on any big tank to win the elixir trade, then counter-push immediately.
Trophy Range
What trophies do you need for Arena 5?
Builder's Workshop spans 1,300 to 1,600 trophies. Key unlocks include Hog Rider, Witch, Tesla, and Mortar. Hog Rider is the most significant unlock in the game's early progression. He ignores all troops and only targets buildings and towers, introducing a completely different attack style.
Best Decks
What decks work best in Arena 5?
Hog Rider cycle decks become viable here for the first time. Giant Witch push suits players who prefer a slower game plan. Witch continuously spawns Skeletons that support the Giant across the bridge. Both archetypes are strong and suit genuinely different playstyles at 1,300 to 1,600 trophies.
How to Climb
How do I climb out of Arena 5?
If you play Hog Rider, always locate their defensive building before committing. If you play Giant, build the push from deep in your side, not the river. These two specific habits remove the most common errors at this range. Master one before focusing on card upgrades or deck changes.
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