Royale
Tracker
“Increases troop movement and attack speed. Buildings attack faster and summon troops quicker, too. Chaaaarge!”

Release Date: 4 January 2016
Arena
Serenity Peak
Type
Spell
Rarity
Epic
Target
Friendly Troops & Buildings
Duration
4.5 sec
Boost
+30%
Radius
3
| Card Level | ![]() | ![]() |
|---|---|---|
| 6 | 112 | 34 |
| 7 | 123 | 37 |
| 8 | 135 | 41 |
| 9 | 148 | 45 |
| 10 | 163 | 49 |
| 11 | 179 | 54 |
| 12 | 196 | 59 |
| 13 | 216 | 65 |
| 14 | 237 | 72 |
| 15 | 260 | 78 |
| 16 | 286 | 86 |
Rage is a common card costing 2 elixir. Win rate and usage statistics for Rage on RoyaleTracker are calculated from millions of ranked battles over the past 7 days using the official Supercell API. Win rate measures how often a player wins when Rage appears in their deck — calculated as wins divided by total battles for all decks containing this card. Usage rate shows the percentage of tracked battles in which Rage is included in at least one player's deck. Both metrics update hourly and are filtered by a minimum battle threshold to ensure statistical significance — configurations with too few matches are excluded from rankings.Rage evolution and base card variants are tracked independently where applicable, so you can compare standard versus evolved performance directly. Best deck pairings shown for Rage are ranked by win rate across the full trophy ladder and Path of Legends ranked format. All data reflects competitive ranked and trophy ladder matches — casual friendly battles are excluded from RoyaleTracker's statistics.